On Oct 16, 2005, at 8:00 PM, Paul Bowers wrote:
> My point here is that at least 50%, maybe 60% of you time was in first
> and second stages.
In fact, those first two stages are where most of the real engineering
gets done. Where you trade off different design approaches for economic
and schedule impact.
> Call me old fashioned, but I never grasped the concept of "fast track"
> and "just in time"
> engineering.
Does you credit. They're management buzzwords that generally work out
to mean, 'Do something, even if it's wrong.' or 'ready! fire! aim!' The
assumption is that people spend too much time thinking and planning and
not enough time churning out something (anything…) that can ship.
> I see far too much double dimensioning, and one that really irritates
> me is
> dimensioning from a match line.
That and dimensioning from a centerline are signs that you have CAD
monkeys and not actual designers. Your sprog project engineers won't
have realized that drawings are communication devices, not cool
cartoons to brag about to other sprog project engineers. Cartoons don't
have rules because they're eye candy. OTOH, real design drawings
communicate unambiguously and in an organized way. The way you know
you're using a real design drawing is that you can figure weights from
it and establish tolerance stack-ups so you'll know where everything
fits. Eye candy looks like the part pretty much, but only properly
dimensioned drawings show how to measure a piece so you can tell if the
part is made properly. Your CAD monkey never walked down an actual
installation to find why something didn't fit. They also believe that
it's OK to scale a drawing to get a dimension. (The CAD model has all
the geometry I need, doesn't it?). As a result your average CAD monkey
can't dimension functionally, and all his dimensions are 3 place
decimals.
> I really felt that if
> manipulating a 2D CAD drawing file didn't work well, then manipulation
> of a 3D data base model could only be worse.
A good designer is just as good doing either 2D or 3D design. A poor
designer using 3D just has an extended scope for screwing up.
You think you're an old fårt at 50? Wait 'til you turn 60.
Christopher Wright P.E. |"They couldn't hit an elephant at <a href="/group/PipingDesign/post?postID=1P33DyM4O7GWAZ5dtShyLrPkY60uoqzMHVkM-wlR1aJUbp388qglT1iCGJzCvvyAHB_uS0m6Dmrntsaa">chrisw@skypoint.com</a> | this distance" (last words of Gen.
.......................................| John Sedgwick, Spotsylvania1864)
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